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Nov 24, 2024
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2022-2023 Catalog SVC [ARCHIVED CATALOG]
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MIT 115 - Video Game Development II Credits: (8) Through the expansion of some classic 2D games (e.g. Breakout & Asteroids) students explore the development of game utilities (proofs-of-concept) that can be used as the building blocks for any type of game. There is a strong focus on the skills required to become an independent game developer: the vector math behind a game engine’s collision detection routines, data structures for advanced coding and animation in both 2D & 3D environments.
Prerequisite: MIT 105 with a “D” or higher.
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