Nov 24, 2024  
2018-2019 Catalog SVC 
    
2018-2019 Catalog SVC [ARCHIVED CATALOG]

MIT 115 - Video Game Development II

(8)
Through the expansion of some classic 2D games (e.g. Breakout & Asteroids) students explore the development of game utilities (proofs-of-concept) that can be used as the building blocks for any type of game. There is a strong focus on the skills required to become an independent game developer: the vector math behind a game engine’s collision detection routines, data structures for advanced coding and animation in both 2D & 3D environments. MIT 105